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Improved Disarm (Combat)

Source PRPG Core Rulebook pg. 127
You are skilled at knocking weapons from a foe's grasp.

Prerequisites: Int 13, Combat Expertise.

Benefit: You do not provoke an attack of opportunity when performing a disarm combat maneuver. In addition, you receive a +2 bonus on checks made to disarm a foe. You also receive a +2 bonus to your Combat Maneuver Defense whenever an opponent tries to disarm you.

Normal: You provoke an attack of opportunity when performing a disarm combat maneuver.

Combat Trick (from the Combat Stamina feat)

Source Pathfinder Unchained pg. 123
You can select this feat even if you don’t meet the ability score prerequisite (Intelligence 13). You gain the benefit of this feat only as long as you have at least 1 stamina point in your stamina pool. When you are the target of a disarm combat maneuver, you can spend a number of stamina points up to your Strength or Dexterity bonus, whichever is greater. Your CMD against that disarm attempt increases by that number.

Mythic Improved Disarm

Source Mythic Adventures pg. 67
You’re expert at knocking your enemies’ weapons away.

Prerequisites: Improved Disarm.

Benefit: You gain a bonus equal to half your tier on checks to disarm, and to your CMD when an opponent tries to disarm you. These bonuses stack with those granted by Improved Disarm.

Furthermore, you can make an attack of opportunity against any creature that attempts to disarm you, unless it also has this feat.